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						- // Copyright Joyent, Inc. and other Node contributors.
 - //
 - // Permission is hereby granted, free of charge, to any person obtaining a
 - // copy of this software and associated documentation files (the
 - // "Software"), to deal in the Software without restriction, including
 - // without limitation the rights to use, copy, modify, merge, publish,
 - // distribute, sublicense, and/or sell copies of the Software, and to permit
 - // persons to whom the Software is furnished to do so, subject to the
 - // following conditions:
 - //
 - // The above copyright notice and this permission notice shall be included
 - // in all copies or substantial portions of the Software.
 - //
 - // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 - // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 - // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 - // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 - // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 - // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 - // USE OR OTHER DEALINGS IN THE SOFTWARE.
 - 
 - // A bit simpler than readable streams.
 - // Implement an async ._write(chunk, encoding, cb), and it'll handle all
 - // the drain event emission and buffering.
 - 
 - 'use strict';
 - 
 - /*<replacement>*/
 - 
 - var pna = require('process-nextick-args');
 - /*</replacement>*/
 - 
 - module.exports = Writable;
 - 
 - /* <replacement> */
 - function WriteReq(chunk, encoding, cb) {
 -   this.chunk = chunk;
 -   this.encoding = encoding;
 -   this.callback = cb;
 -   this.next = null;
 - }
 - 
 - // It seems a linked list but it is not
 - // there will be only 2 of these for each stream
 - function CorkedRequest(state) {
 -   var _this = this;
 - 
 -   this.next = null;
 -   this.entry = null;
 -   this.finish = function () {
 -     onCorkedFinish(_this, state);
 -   };
 - }
 - /* </replacement> */
 - 
 - /*<replacement>*/
 - var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;
 - /*</replacement>*/
 - 
 - /*<replacement>*/
 - var Duplex;
 - /*</replacement>*/
 - 
 - Writable.WritableState = WritableState;
 - 
 - /*<replacement>*/
 - var util = Object.create(require('core-util-is'));
 - util.inherits = require('inherits');
 - /*</replacement>*/
 - 
 - /*<replacement>*/
 - var internalUtil = {
 -   deprecate: require('util-deprecate')
 - };
 - /*</replacement>*/
 - 
 - /*<replacement>*/
 - var Stream = require('./internal/streams/stream');
 - /*</replacement>*/
 - 
 - /*<replacement>*/
 - 
 - var Buffer = require('safe-buffer').Buffer;
 - var OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};
 - function _uint8ArrayToBuffer(chunk) {
 -   return Buffer.from(chunk);
 - }
 - function _isUint8Array(obj) {
 -   return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
 - }
 - 
 - /*</replacement>*/
 - 
 - var destroyImpl = require('./internal/streams/destroy');
 - 
 - util.inherits(Writable, Stream);
 - 
 - function nop() {}
 - 
 - function WritableState(options, stream) {
 -   Duplex = Duplex || require('./_stream_duplex');
 - 
 -   options = options || {};
 - 
 -   // Duplex streams are both readable and writable, but share
 -   // the same options object.
 -   // However, some cases require setting options to different
 -   // values for the readable and the writable sides of the duplex stream.
 -   // These options can be provided separately as readableXXX and writableXXX.
 -   var isDuplex = stream instanceof Duplex;
 - 
 -   // object stream flag to indicate whether or not this stream
 -   // contains buffers or objects.
 -   this.objectMode = !!options.objectMode;
 - 
 -   if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
 - 
 -   // the point at which write() starts returning false
 -   // Note: 0 is a valid value, means that we always return false if
 -   // the entire buffer is not flushed immediately on write()
 -   var hwm = options.highWaterMark;
 -   var writableHwm = options.writableHighWaterMark;
 -   var defaultHwm = this.objectMode ? 16 : 16 * 1024;
 - 
 -   if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;
 - 
 -   // cast to ints.
 -   this.highWaterMark = Math.floor(this.highWaterMark);
 - 
 -   // if _final has been called
 -   this.finalCalled = false;
 - 
 -   // drain event flag.
 -   this.needDrain = false;
 -   // at the start of calling end()
 -   this.ending = false;
 -   // when end() has been called, and returned
 -   this.ended = false;
 -   // when 'finish' is emitted
 -   this.finished = false;
 - 
 -   // has it been destroyed
 -   this.destroyed = false;
 - 
 -   // should we decode strings into buffers before passing to _write?
 -   // this is here so that some node-core streams can optimize string
 -   // handling at a lower level.
 -   var noDecode = options.decodeStrings === false;
 -   this.decodeStrings = !noDecode;
 - 
 -   // Crypto is kind of old and crusty.  Historically, its default string
 -   // encoding is 'binary' so we have to make this configurable.
 -   // Everything else in the universe uses 'utf8', though.
 -   this.defaultEncoding = options.defaultEncoding || 'utf8';
 - 
 -   // not an actual buffer we keep track of, but a measurement
 -   // of how much we're waiting to get pushed to some underlying
 -   // socket or file.
 -   this.length = 0;
 - 
 -   // a flag to see when we're in the middle of a write.
 -   this.writing = false;
 - 
 -   // when true all writes will be buffered until .uncork() call
 -   this.corked = 0;
 - 
 -   // a flag to be able to tell if the onwrite cb is called immediately,
 -   // or on a later tick.  We set this to true at first, because any
 -   // actions that shouldn't happen until "later" should generally also
 -   // not happen before the first write call.
 -   this.sync = true;
 - 
 -   // a flag to know if we're processing previously buffered items, which
 -   // may call the _write() callback in the same tick, so that we don't
 -   // end up in an overlapped onwrite situation.
 -   this.bufferProcessing = false;
 - 
 -   // the callback that's passed to _write(chunk,cb)
 -   this.onwrite = function (er) {
 -     onwrite(stream, er);
 -   };
 - 
 -   // the callback that the user supplies to write(chunk,encoding,cb)
 -   this.writecb = null;
 - 
 -   // the amount that is being written when _write is called.
 -   this.writelen = 0;
 - 
 -   this.bufferedRequest = null;
 -   this.lastBufferedRequest = null;
 - 
 -   // number of pending user-supplied write callbacks
 -   // this must be 0 before 'finish' can be emitted
 -   this.pendingcb = 0;
 - 
 -   // emit prefinish if the only thing we're waiting for is _write cbs
 -   // This is relevant for synchronous Transform streams
 -   this.prefinished = false;
 - 
 -   // True if the error was already emitted and should not be thrown again
 -   this.errorEmitted = false;
 - 
 -   // count buffered requests
 -   this.bufferedRequestCount = 0;
 - 
 -   // allocate the first CorkedRequest, there is always
 -   // one allocated and free to use, and we maintain at most two
 -   this.corkedRequestsFree = new CorkedRequest(this);
 - }
 - 
 - WritableState.prototype.getBuffer = function getBuffer() {
 -   var current = this.bufferedRequest;
 -   var out = [];
 -   while (current) {
 -     out.push(current);
 -     current = current.next;
 -   }
 -   return out;
 - };
 - 
 - (function () {
 -   try {
 -     Object.defineProperty(WritableState.prototype, 'buffer', {
 -       get: internalUtil.deprecate(function () {
 -         return this.getBuffer();
 -       }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
 -     });
 -   } catch (_) {}
 - })();
 - 
 - // Test _writableState for inheritance to account for Duplex streams,
 - // whose prototype chain only points to Readable.
 - var realHasInstance;
 - if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
 -   realHasInstance = Function.prototype[Symbol.hasInstance];
 -   Object.defineProperty(Writable, Symbol.hasInstance, {
 -     value: function (object) {
 -       if (realHasInstance.call(this, object)) return true;
 -       if (this !== Writable) return false;
 - 
 -       return object && object._writableState instanceof WritableState;
 -     }
 -   });
 - } else {
 -   realHasInstance = function (object) {
 -     return object instanceof this;
 -   };
 - }
 - 
 - function Writable(options) {
 -   Duplex = Duplex || require('./_stream_duplex');
 - 
 -   // Writable ctor is applied to Duplexes, too.
 -   // `realHasInstance` is necessary because using plain `instanceof`
 -   // would return false, as no `_writableState` property is attached.
 - 
 -   // Trying to use the custom `instanceof` for Writable here will also break the
 -   // Node.js LazyTransform implementation, which has a non-trivial getter for
 -   // `_writableState` that would lead to infinite recursion.
 -   if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
 -     return new Writable(options);
 -   }
 - 
 -   this._writableState = new WritableState(options, this);
 - 
 -   // legacy.
 -   this.writable = true;
 - 
 -   if (options) {
 -     if (typeof options.write === 'function') this._write = options.write;
 - 
 -     if (typeof options.writev === 'function') this._writev = options.writev;
 - 
 -     if (typeof options.destroy === 'function') this._destroy = options.destroy;
 - 
 -     if (typeof options.final === 'function') this._final = options.final;
 -   }
 - 
 -   Stream.call(this);
 - }
 - 
 - // Otherwise people can pipe Writable streams, which is just wrong.
 - Writable.prototype.pipe = function () {
 -   this.emit('error', new Error('Cannot pipe, not readable'));
 - };
 - 
 - function writeAfterEnd(stream, cb) {
 -   var er = new Error('write after end');
 -   // TODO: defer error events consistently everywhere, not just the cb
 -   stream.emit('error', er);
 -   pna.nextTick(cb, er);
 - }
 - 
 - // Checks that a user-supplied chunk is valid, especially for the particular
 - // mode the stream is in. Currently this means that `null` is never accepted
 - // and undefined/non-string values are only allowed in object mode.
 - function validChunk(stream, state, chunk, cb) {
 -   var valid = true;
 -   var er = false;
 - 
 -   if (chunk === null) {
 -     er = new TypeError('May not write null values to stream');
 -   } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
 -     er = new TypeError('Invalid non-string/buffer chunk');
 -   }
 -   if (er) {
 -     stream.emit('error', er);
 -     pna.nextTick(cb, er);
 -     valid = false;
 -   }
 -   return valid;
 - }
 - 
 - Writable.prototype.write = function (chunk, encoding, cb) {
 -   var state = this._writableState;
 -   var ret = false;
 -   var isBuf = !state.objectMode && _isUint8Array(chunk);
 - 
 -   if (isBuf && !Buffer.isBuffer(chunk)) {
 -     chunk = _uint8ArrayToBuffer(chunk);
 -   }
 - 
 -   if (typeof encoding === 'function') {
 -     cb = encoding;
 -     encoding = null;
 -   }
 - 
 -   if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
 - 
 -   if (typeof cb !== 'function') cb = nop;
 - 
 -   if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
 -     state.pendingcb++;
 -     ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
 -   }
 - 
 -   return ret;
 - };
 - 
 - Writable.prototype.cork = function () {
 -   var state = this._writableState;
 - 
 -   state.corked++;
 - };
 - 
 - Writable.prototype.uncork = function () {
 -   var state = this._writableState;
 - 
 -   if (state.corked) {
 -     state.corked--;
 - 
 -     if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
 -   }
 - };
 - 
 - Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
 -   // node::ParseEncoding() requires lower case.
 -   if (typeof encoding === 'string') encoding = encoding.toLowerCase();
 -   if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
 -   this._writableState.defaultEncoding = encoding;
 -   return this;
 - };
 - 
 - function decodeChunk(state, chunk, encoding) {
 -   if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
 -     chunk = Buffer.from(chunk, encoding);
 -   }
 -   return chunk;
 - }
 - 
 - Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
 -   // making it explicit this property is not enumerable
 -   // because otherwise some prototype manipulation in
 -   // userland will fail
 -   enumerable: false,
 -   get: function () {
 -     return this._writableState.highWaterMark;
 -   }
 - });
 - 
 - // if we're already writing something, then just put this
 - // in the queue, and wait our turn.  Otherwise, call _write
 - // If we return false, then we need a drain event, so set that flag.
 - function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
 -   if (!isBuf) {
 -     var newChunk = decodeChunk(state, chunk, encoding);
 -     if (chunk !== newChunk) {
 -       isBuf = true;
 -       encoding = 'buffer';
 -       chunk = newChunk;
 -     }
 -   }
 -   var len = state.objectMode ? 1 : chunk.length;
 - 
 -   state.length += len;
 - 
 -   var ret = state.length < state.highWaterMark;
 -   // we must ensure that previous needDrain will not be reset to false.
 -   if (!ret) state.needDrain = true;
 - 
 -   if (state.writing || state.corked) {
 -     var last = state.lastBufferedRequest;
 -     state.lastBufferedRequest = {
 -       chunk: chunk,
 -       encoding: encoding,
 -       isBuf: isBuf,
 -       callback: cb,
 -       next: null
 -     };
 -     if (last) {
 -       last.next = state.lastBufferedRequest;
 -     } else {
 -       state.bufferedRequest = state.lastBufferedRequest;
 -     }
 -     state.bufferedRequestCount += 1;
 -   } else {
 -     doWrite(stream, state, false, len, chunk, encoding, cb);
 -   }
 - 
 -   return ret;
 - }
 - 
 - function doWrite(stream, state, writev, len, chunk, encoding, cb) {
 -   state.writelen = len;
 -   state.writecb = cb;
 -   state.writing = true;
 -   state.sync = true;
 -   if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
 -   state.sync = false;
 - }
 - 
 - function onwriteError(stream, state, sync, er, cb) {
 -   --state.pendingcb;
 - 
 -   if (sync) {
 -     // defer the callback if we are being called synchronously
 -     // to avoid piling up things on the stack
 -     pna.nextTick(cb, er);
 -     // this can emit finish, and it will always happen
 -     // after error
 -     pna.nextTick(finishMaybe, stream, state);
 -     stream._writableState.errorEmitted = true;
 -     stream.emit('error', er);
 -   } else {
 -     // the caller expect this to happen before if
 -     // it is async
 -     cb(er);
 -     stream._writableState.errorEmitted = true;
 -     stream.emit('error', er);
 -     // this can emit finish, but finish must
 -     // always follow error
 -     finishMaybe(stream, state);
 -   }
 - }
 - 
 - function onwriteStateUpdate(state) {
 -   state.writing = false;
 -   state.writecb = null;
 -   state.length -= state.writelen;
 -   state.writelen = 0;
 - }
 - 
 - function onwrite(stream, er) {
 -   var state = stream._writableState;
 -   var sync = state.sync;
 -   var cb = state.writecb;
 - 
 -   onwriteStateUpdate(state);
 - 
 -   if (er) onwriteError(stream, state, sync, er, cb);else {
 -     // Check if we're actually ready to finish, but don't emit yet
 -     var finished = needFinish(state);
 - 
 -     if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
 -       clearBuffer(stream, state);
 -     }
 - 
 -     if (sync) {
 -       /*<replacement>*/
 -       asyncWrite(afterWrite, stream, state, finished, cb);
 -       /*</replacement>*/
 -     } else {
 -       afterWrite(stream, state, finished, cb);
 -     }
 -   }
 - }
 - 
 - function afterWrite(stream, state, finished, cb) {
 -   if (!finished) onwriteDrain(stream, state);
 -   state.pendingcb--;
 -   cb();
 -   finishMaybe(stream, state);
 - }
 - 
 - // Must force callback to be called on nextTick, so that we don't
 - // emit 'drain' before the write() consumer gets the 'false' return
 - // value, and has a chance to attach a 'drain' listener.
 - function onwriteDrain(stream, state) {
 -   if (state.length === 0 && state.needDrain) {
 -     state.needDrain = false;
 -     stream.emit('drain');
 -   }
 - }
 - 
 - // if there's something in the buffer waiting, then process it
 - function clearBuffer(stream, state) {
 -   state.bufferProcessing = true;
 -   var entry = state.bufferedRequest;
 - 
 -   if (stream._writev && entry && entry.next) {
 -     // Fast case, write everything using _writev()
 -     var l = state.bufferedRequestCount;
 -     var buffer = new Array(l);
 -     var holder = state.corkedRequestsFree;
 -     holder.entry = entry;
 - 
 -     var count = 0;
 -     var allBuffers = true;
 -     while (entry) {
 -       buffer[count] = entry;
 -       if (!entry.isBuf) allBuffers = false;
 -       entry = entry.next;
 -       count += 1;
 -     }
 -     buffer.allBuffers = allBuffers;
 - 
 -     doWrite(stream, state, true, state.length, buffer, '', holder.finish);
 - 
 -     // doWrite is almost always async, defer these to save a bit of time
 -     // as the hot path ends with doWrite
 -     state.pendingcb++;
 -     state.lastBufferedRequest = null;
 -     if (holder.next) {
 -       state.corkedRequestsFree = holder.next;
 -       holder.next = null;
 -     } else {
 -       state.corkedRequestsFree = new CorkedRequest(state);
 -     }
 -     state.bufferedRequestCount = 0;
 -   } else {
 -     // Slow case, write chunks one-by-one
 -     while (entry) {
 -       var chunk = entry.chunk;
 -       var encoding = entry.encoding;
 -       var cb = entry.callback;
 -       var len = state.objectMode ? 1 : chunk.length;
 - 
 -       doWrite(stream, state, false, len, chunk, encoding, cb);
 -       entry = entry.next;
 -       state.bufferedRequestCount--;
 -       // if we didn't call the onwrite immediately, then
 -       // it means that we need to wait until it does.
 -       // also, that means that the chunk and cb are currently
 -       // being processed, so move the buffer counter past them.
 -       if (state.writing) {
 -         break;
 -       }
 -     }
 - 
 -     if (entry === null) state.lastBufferedRequest = null;
 -   }
 - 
 -   state.bufferedRequest = entry;
 -   state.bufferProcessing = false;
 - }
 - 
 - Writable.prototype._write = function (chunk, encoding, cb) {
 -   cb(new Error('_write() is not implemented'));
 - };
 - 
 - Writable.prototype._writev = null;
 - 
 - Writable.prototype.end = function (chunk, encoding, cb) {
 -   var state = this._writableState;
 - 
 -   if (typeof chunk === 'function') {
 -     cb = chunk;
 -     chunk = null;
 -     encoding = null;
 -   } else if (typeof encoding === 'function') {
 -     cb = encoding;
 -     encoding = null;
 -   }
 - 
 -   if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
 - 
 -   // .end() fully uncorks
 -   if (state.corked) {
 -     state.corked = 1;
 -     this.uncork();
 -   }
 - 
 -   // ignore unnecessary end() calls.
 -   if (!state.ending) endWritable(this, state, cb);
 - };
 - 
 - function needFinish(state) {
 -   return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
 - }
 - function callFinal(stream, state) {
 -   stream._final(function (err) {
 -     state.pendingcb--;
 -     if (err) {
 -       stream.emit('error', err);
 -     }
 -     state.prefinished = true;
 -     stream.emit('prefinish');
 -     finishMaybe(stream, state);
 -   });
 - }
 - function prefinish(stream, state) {
 -   if (!state.prefinished && !state.finalCalled) {
 -     if (typeof stream._final === 'function') {
 -       state.pendingcb++;
 -       state.finalCalled = true;
 -       pna.nextTick(callFinal, stream, state);
 -     } else {
 -       state.prefinished = true;
 -       stream.emit('prefinish');
 -     }
 -   }
 - }
 - 
 - function finishMaybe(stream, state) {
 -   var need = needFinish(state);
 -   if (need) {
 -     prefinish(stream, state);
 -     if (state.pendingcb === 0) {
 -       state.finished = true;
 -       stream.emit('finish');
 -     }
 -   }
 -   return need;
 - }
 - 
 - function endWritable(stream, state, cb) {
 -   state.ending = true;
 -   finishMaybe(stream, state);
 -   if (cb) {
 -     if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);
 -   }
 -   state.ended = true;
 -   stream.writable = false;
 - }
 - 
 - function onCorkedFinish(corkReq, state, err) {
 -   var entry = corkReq.entry;
 -   corkReq.entry = null;
 -   while (entry) {
 -     var cb = entry.callback;
 -     state.pendingcb--;
 -     cb(err);
 -     entry = entry.next;
 -   }
 - 
 -   // reuse the free corkReq.
 -   state.corkedRequestsFree.next = corkReq;
 - }
 - 
 - Object.defineProperty(Writable.prototype, 'destroyed', {
 -   get: function () {
 -     if (this._writableState === undefined) {
 -       return false;
 -     }
 -     return this._writableState.destroyed;
 -   },
 -   set: function (value) {
 -     // we ignore the value if the stream
 -     // has not been initialized yet
 -     if (!this._writableState) {
 -       return;
 -     }
 - 
 -     // backward compatibility, the user is explicitly
 -     // managing destroyed
 -     this._writableState.destroyed = value;
 -   }
 - });
 - 
 - Writable.prototype.destroy = destroyImpl.destroy;
 - Writable.prototype._undestroy = destroyImpl.undestroy;
 - Writable.prototype._destroy = function (err, cb) {
 -   this.end();
 -   cb(err);
 - };
 
 
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