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						- "use strict";
 - var Buffer = require("safer-buffer").Buffer;
 - 
 - // Export Node.js internal encodings.
 - 
 - module.exports = {
 -     // Encodings
 -     utf8:   { type: "_internal", bomAware: true},
 -     cesu8:  { type: "_internal", bomAware: true},
 -     unicode11utf8: "utf8",
 - 
 -     ucs2:   { type: "_internal", bomAware: true},
 -     utf16le: "ucs2",
 - 
 -     binary: { type: "_internal" },
 -     base64: { type: "_internal" },
 -     hex:    { type: "_internal" },
 - 
 -     // Codec.
 -     _internal: InternalCodec,
 - };
 - 
 - //------------------------------------------------------------------------------
 - 
 - function InternalCodec(codecOptions, iconv) {
 -     this.enc = codecOptions.encodingName;
 -     this.bomAware = codecOptions.bomAware;
 - 
 -     if (this.enc === "base64")
 -         this.encoder = InternalEncoderBase64;
 -     else if (this.enc === "cesu8") {
 -         this.enc = "utf8"; // Use utf8 for decoding.
 -         this.encoder = InternalEncoderCesu8;
 - 
 -         // Add decoder for versions of Node not supporting CESU-8
 -         if (Buffer.from('eda0bdedb2a9', 'hex').toString() !== '💩') {
 -             this.decoder = InternalDecoderCesu8;
 -             this.defaultCharUnicode = iconv.defaultCharUnicode;
 -         }
 -     }
 - }
 - 
 - InternalCodec.prototype.encoder = InternalEncoder;
 - InternalCodec.prototype.decoder = InternalDecoder;
 - 
 - //------------------------------------------------------------------------------
 - 
 - // We use node.js internal decoder. Its signature is the same as ours.
 - var StringDecoder = require('string_decoder').StringDecoder;
 - 
 - if (!StringDecoder.prototype.end) // Node v0.8 doesn't have this method.
 -     StringDecoder.prototype.end = function() {};
 - 
 - 
 - function InternalDecoder(options, codec) {
 -     this.decoder = new StringDecoder(codec.enc);
 - }
 - 
 - InternalDecoder.prototype.write = function(buf) {
 -     if (!Buffer.isBuffer(buf)) {
 -         buf = Buffer.from(buf);
 -     }
 - 
 -     return this.decoder.write(buf);
 - }
 - 
 - InternalDecoder.prototype.end = function() {
 -     return this.decoder.end();
 - }
 - 
 - 
 - //------------------------------------------------------------------------------
 - // Encoder is mostly trivial
 - 
 - function InternalEncoder(options, codec) {
 -     this.enc = codec.enc;
 - }
 - 
 - InternalEncoder.prototype.write = function(str) {
 -     return Buffer.from(str, this.enc);
 - }
 - 
 - InternalEncoder.prototype.end = function() {
 - }
 - 
 - 
 - //------------------------------------------------------------------------------
 - // Except base64 encoder, which must keep its state.
 - 
 - function InternalEncoderBase64(options, codec) {
 -     this.prevStr = '';
 - }
 - 
 - InternalEncoderBase64.prototype.write = function(str) {
 -     str = this.prevStr + str;
 -     var completeQuads = str.length - (str.length % 4);
 -     this.prevStr = str.slice(completeQuads);
 -     str = str.slice(0, completeQuads);
 - 
 -     return Buffer.from(str, "base64");
 - }
 - 
 - InternalEncoderBase64.prototype.end = function() {
 -     return Buffer.from(this.prevStr, "base64");
 - }
 - 
 - 
 - //------------------------------------------------------------------------------
 - // CESU-8 encoder is also special.
 - 
 - function InternalEncoderCesu8(options, codec) {
 - }
 - 
 - InternalEncoderCesu8.prototype.write = function(str) {
 -     var buf = Buffer.alloc(str.length * 3), bufIdx = 0;
 -     for (var i = 0; i < str.length; i++) {
 -         var charCode = str.charCodeAt(i);
 -         // Naive implementation, but it works because CESU-8 is especially easy
 -         // to convert from UTF-16 (which all JS strings are encoded in).
 -         if (charCode < 0x80)
 -             buf[bufIdx++] = charCode;
 -         else if (charCode < 0x800) {
 -             buf[bufIdx++] = 0xC0 + (charCode >>> 6);
 -             buf[bufIdx++] = 0x80 + (charCode & 0x3f);
 -         }
 -         else { // charCode will always be < 0x10000 in javascript.
 -             buf[bufIdx++] = 0xE0 + (charCode >>> 12);
 -             buf[bufIdx++] = 0x80 + ((charCode >>> 6) & 0x3f);
 -             buf[bufIdx++] = 0x80 + (charCode & 0x3f);
 -         }
 -     }
 -     return buf.slice(0, bufIdx);
 - }
 - 
 - InternalEncoderCesu8.prototype.end = function() {
 - }
 - 
 - //------------------------------------------------------------------------------
 - // CESU-8 decoder is not implemented in Node v4.0+
 - 
 - function InternalDecoderCesu8(options, codec) {
 -     this.acc = 0;
 -     this.contBytes = 0;
 -     this.accBytes = 0;
 -     this.defaultCharUnicode = codec.defaultCharUnicode;
 - }
 - 
 - InternalDecoderCesu8.prototype.write = function(buf) {
 -     var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes, 
 -         res = '';
 -     for (var i = 0; i < buf.length; i++) {
 -         var curByte = buf[i];
 -         if ((curByte & 0xC0) !== 0x80) { // Leading byte
 -             if (contBytes > 0) { // Previous code is invalid
 -                 res += this.defaultCharUnicode;
 -                 contBytes = 0;
 -             }
 - 
 -             if (curByte < 0x80) { // Single-byte code
 -                 res += String.fromCharCode(curByte);
 -             } else if (curByte < 0xE0) { // Two-byte code
 -                 acc = curByte & 0x1F;
 -                 contBytes = 1; accBytes = 1;
 -             } else if (curByte < 0xF0) { // Three-byte code
 -                 acc = curByte & 0x0F;
 -                 contBytes = 2; accBytes = 1;
 -             } else { // Four or more are not supported for CESU-8.
 -                 res += this.defaultCharUnicode;
 -             }
 -         } else { // Continuation byte
 -             if (contBytes > 0) { // We're waiting for it.
 -                 acc = (acc << 6) | (curByte & 0x3f);
 -                 contBytes--; accBytes++;
 -                 if (contBytes === 0) {
 -                     // Check for overlong encoding, but support Modified UTF-8 (encoding NULL as C0 80)
 -                     if (accBytes === 2 && acc < 0x80 && acc > 0)
 -                         res += this.defaultCharUnicode;
 -                     else if (accBytes === 3 && acc < 0x800)
 -                         res += this.defaultCharUnicode;
 -                     else
 -                         // Actually add character.
 -                         res += String.fromCharCode(acc);
 -                 }
 -             } else { // Unexpected continuation byte
 -                 res += this.defaultCharUnicode;
 -             }
 -         }
 -     }
 -     this.acc = acc; this.contBytes = contBytes; this.accBytes = accBytes;
 -     return res;
 - }
 - 
 - InternalDecoderCesu8.prototype.end = function() {
 -     var res = 0;
 -     if (this.contBytes > 0)
 -         res += this.defaultCharUnicode;
 -     return res;
 - }
 
 
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