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						- /*
 -   Copyright (C) 2015 Yusuke Suzuki <utatane.tea@gmail.com>
 - 
 -   Redistribution and use in source and binary forms, with or without
 -   modification, are permitted provided that the following conditions are met:
 - 
 -     * Redistributions of source code must retain the above copyright
 -       notice, this list of conditions and the following disclaimer.
 -     * Redistributions in binary form must reproduce the above copyright
 -       notice, this list of conditions and the following disclaimer in the
 -       documentation and/or other materials provided with the distribution.
 - 
 -   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 -   AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 -   IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 -   ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
 -   DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 -   (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 -   LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 -   ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 -   (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 -   THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 - */
 - 
 - const READ = 0x1;
 - const WRITE = 0x2;
 - const RW = READ | WRITE;
 - 
 - /**
 -  * A Reference represents a single occurrence of an identifier in code.
 -  * @constructor Reference
 -  */
 - class Reference {
 -     constructor(ident, scope, flag, writeExpr, maybeImplicitGlobal, partial, init) {
 - 
 -         /**
 -          * Identifier syntax node.
 -          * @member {espreeIdentifier} Reference#identifier
 -          */
 -         this.identifier = ident;
 - 
 -         /**
 -          * Reference to the enclosing Scope.
 -          * @member {Scope} Reference#from
 -          */
 -         this.from = scope;
 - 
 -         /**
 -          * Whether the reference comes from a dynamic scope (such as 'eval',
 -          * 'with', etc.), and may be trapped by dynamic scopes.
 -          * @member {boolean} Reference#tainted
 -          */
 -         this.tainted = false;
 - 
 -         /**
 -          * The variable this reference is resolved with.
 -          * @member {Variable} Reference#resolved
 -          */
 -         this.resolved = null;
 - 
 -         /**
 -          * The read-write mode of the reference. (Value is one of {@link
 -          * Reference.READ}, {@link Reference.RW}, {@link Reference.WRITE}).
 -          * @member {number} Reference#flag
 -          * @private
 -          */
 -         this.flag = flag;
 -         if (this.isWrite()) {
 - 
 -             /**
 -              * If reference is writeable, this is the tree being written to it.
 -              * @member {espreeNode} Reference#writeExpr
 -              */
 -             this.writeExpr = writeExpr;
 - 
 -             /**
 -              * Whether the Reference might refer to a partial value of writeExpr.
 -              * @member {boolean} Reference#partial
 -              */
 -             this.partial = partial;
 - 
 -             /**
 -              * Whether the Reference is to write of initialization.
 -              * @member {boolean} Reference#init
 -              */
 -             this.init = init;
 -         }
 -         this.__maybeImplicitGlobal = maybeImplicitGlobal;
 -     }
 - 
 -     /**
 -      * Whether the reference is static.
 -      * @function Reference#isStatic
 -      * @returns {boolean} static
 -      */
 -     isStatic() {
 -         return !this.tainted && this.resolved && this.resolved.scope.isStatic();
 -     }
 - 
 -     /**
 -      * Whether the reference is writeable.
 -      * @function Reference#isWrite
 -      * @returns {boolean} write
 -      */
 -     isWrite() {
 -         return !!(this.flag & Reference.WRITE);
 -     }
 - 
 -     /**
 -      * Whether the reference is readable.
 -      * @function Reference#isRead
 -      * @returns {boolean} read
 -      */
 -     isRead() {
 -         return !!(this.flag & Reference.READ);
 -     }
 - 
 -     /**
 -      * Whether the reference is read-only.
 -      * @function Reference#isReadOnly
 -      * @returns {boolean} read only
 -      */
 -     isReadOnly() {
 -         return this.flag === Reference.READ;
 -     }
 - 
 -     /**
 -      * Whether the reference is write-only.
 -      * @function Reference#isWriteOnly
 -      * @returns {boolean} write only
 -      */
 -     isWriteOnly() {
 -         return this.flag === Reference.WRITE;
 -     }
 - 
 -     /**
 -      * Whether the reference is read-write.
 -      * @function Reference#isReadWrite
 -      * @returns {boolean} read write
 -      */
 -     isReadWrite() {
 -         return this.flag === Reference.RW;
 -     }
 - }
 - 
 - /**
 -  * @constant Reference.READ
 -  * @private
 -  */
 - Reference.READ = READ;
 - 
 - /**
 -  * @constant Reference.WRITE
 -  * @private
 -  */
 - Reference.WRITE = WRITE;
 - 
 - /**
 -  * @constant Reference.RW
 -  * @private
 -  */
 - Reference.RW = RW;
 - 
 - export default Reference;
 - 
 - /* vim: set sw=4 ts=4 et tw=80 : */
 
 
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