|  | // Copyright Joyent, Inc. and other Node contributors. | 
						
						
							|  | // | 
						
						
							|  | // Permission is hereby granted, free of charge, to any person obtaining a | 
						
						
							|  | // copy of this software and associated documentation files (the | 
						
						
							|  | // "Software"), to deal in the Software without restriction, including | 
						
						
							|  | // without limitation the rights to use, copy, modify, merge, publish, | 
						
						
							|  | // distribute, sublicense, and/or sell copies of the Software, and to permit | 
						
						
							|  | // persons to whom the Software is furnished to do so, subject to the | 
						
						
							|  | // following conditions: | 
						
						
							|  | // | 
						
						
							|  | // The above copyright notice and this permission notice shall be included | 
						
						
							|  | // in all copies or substantial portions of the Software. | 
						
						
							|  | // | 
						
						
							|  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
						
						
							|  | // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | 
						
						
							|  | // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | 
						
						
							|  | // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | 
						
						
							|  | // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | 
						
						
							|  | // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | 
						
						
							|  | // USE OR OTHER DEALINGS IN THE SOFTWARE. | 
						
						
							|  |  | 
						
						
							|  | // a transform stream is a readable/writable stream where you do | 
						
						
							|  | // something with the data.  Sometimes it's called a "filter", | 
						
						
							|  | // but that's not a great name for it, since that implies a thing where | 
						
						
							|  | // some bits pass through, and others are simply ignored.  (That would | 
						
						
							|  | // be a valid example of a transform, of course.) | 
						
						
							|  | // | 
						
						
							|  | // While the output is causally related to the input, it's not a | 
						
						
							|  | // necessarily symmetric or synchronous transformation.  For example, | 
						
						
							|  | // a zlib stream might take multiple plain-text writes(), and then | 
						
						
							|  | // emit a single compressed chunk some time in the future. | 
						
						
							|  | // | 
						
						
							|  | // Here's how this works: | 
						
						
							|  | // | 
						
						
							|  | // The Transform stream has all the aspects of the readable and writable | 
						
						
							|  | // stream classes.  When you write(chunk), that calls _write(chunk,cb) | 
						
						
							|  | // internally, and returns false if there's a lot of pending writes | 
						
						
							|  | // buffered up.  When you call read(), that calls _read(n) until | 
						
						
							|  | // there's enough pending readable data buffered up. | 
						
						
							|  | // | 
						
						
							|  | // In a transform stream, the written data is placed in a buffer.  When | 
						
						
							|  | // _read(n) is called, it transforms the queued up data, calling the | 
						
						
							|  | // buffered _write cb's as it consumes chunks.  If consuming a single | 
						
						
							|  | // written chunk would result in multiple output chunks, then the first | 
						
						
							|  | // outputted bit calls the readcb, and subsequent chunks just go into | 
						
						
							|  | // the read buffer, and will cause it to emit 'readable' if necessary. | 
						
						
							|  | // | 
						
						
							|  | // This way, back-pressure is actually determined by the reading side, | 
						
						
							|  | // since _read has to be called to start processing a new chunk.  However, | 
						
						
							|  | // a pathological inflate type of transform can cause excessive buffering | 
						
						
							|  | // here.  For example, imagine a stream where every byte of input is | 
						
						
							|  | // interpreted as an integer from 0-255, and then results in that many | 
						
						
							|  | // bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in | 
						
						
							|  | // 1kb of data being output.  In this case, you could write a very small | 
						
						
							|  | // amount of input, and end up with a very large amount of output.  In | 
						
						
							|  | // such a pathological inflating mechanism, there'd be no way to tell | 
						
						
							|  | // the system to stop doing the transform.  A single 4MB write could | 
						
						
							|  | // cause the system to run out of memory. | 
						
						
							|  | // | 
						
						
							|  | // However, even in such a pathological case, only a single written chunk | 
						
						
							|  | // would be consumed, and then the rest would wait (un-transformed) until | 
						
						
							|  | // the results of the previous transformed chunk were consumed. | 
						
						
							|  |  | 
						
						
							|  | 'use strict'; | 
						
						
							|  | 
 | 
						
						
							|  | module.exports = Transform; | 
						
						
							|  | 
 | 
						
						
							|  | var Duplex = require('./_stream_duplex'); | 
						
						
							|  | 
 | 
						
						
							|  | /*<replacement>*/ | 
						
						
							|  | var util = Object.create(require('core-util-is')); | 
						
						
							|  | util.inherits = require('inherits'); | 
						
						
							|  | /*</replacement>*/ | 
						
						
							|  | 
 | 
						
						
							|  | util.inherits(Transform, Duplex); | 
						
						
							|  | 
 | 
						
						
							|  | function afterTransform(er, data) { | 
						
						
							|  |   var ts = this._transformState; | 
						
						
							|  |   ts.transforming = false; | 
						
						
							|  | 
 | 
						
						
							|  |   var cb = ts.writecb; | 
						
						
							|  | 
 | 
						
						
							|  |   if (!cb) { | 
						
						
							|  |     return this.emit('error', new Error('write callback called multiple times')); | 
						
						
							|  |   } | 
						
						
							|  | 
 | 
						
						
							|  |   ts.writechunk = null; | 
						
						
							|  |   ts.writecb = null; | 
						
						
							|  | 
 | 
						
						
							|  |   if (data != null) // single equals check for both `null` and `undefined` | 
						
						
							|  |     this.push(data); | 
						
						
							|  | 
 | 
						
						
							|  |   cb(er); | 
						
						
							|  | 
 | 
						
						
							|  |   var rs = this._readableState; | 
						
						
							|  |   rs.reading = false; | 
						
						
							|  |   if (rs.needReadable || rs.length < rs.highWaterMark) { | 
						
						
							|  |     this._read(rs.highWaterMark); | 
						
						
							|  |   } | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | function Transform(options) { | 
						
						
							|  |   if (!(this instanceof Transform)) return new Transform(options); | 
						
						
							|  | 
 | 
						
						
							|  |   Duplex.call(this, options); | 
						
						
							|  | 
 | 
						
						
							|  |   this._transformState = { | 
						
						
							|  |     afterTransform: afterTransform.bind(this), | 
						
						
							|  |     needTransform: false, | 
						
						
							|  |     transforming: false, | 
						
						
							|  |     writecb: null, | 
						
						
							|  |     writechunk: null, | 
						
						
							|  |     writeencoding: null | 
						
						
							|  |   }; | 
						
						
							|  | 
 | 
						
						
							|  |   // start out asking for a readable event once data is transformed. | 
						
						
							|  |   this._readableState.needReadable = true; | 
						
						
							|  | 
 | 
						
						
							|  |   // we have implemented the _read method, and done the other things | 
						
						
							|  |   // that Readable wants before the first _read call, so unset the | 
						
						
							|  |   // sync guard flag. | 
						
						
							|  |   this._readableState.sync = false; | 
						
						
							|  | 
 | 
						
						
							|  |   if (options) { | 
						
						
							|  |     if (typeof options.transform === 'function') this._transform = options.transform; | 
						
						
							|  | 
 | 
						
						
							|  |     if (typeof options.flush === 'function') this._flush = options.flush; | 
						
						
							|  |   } | 
						
						
							|  | 
 | 
						
						
							|  |   // When the writable side finishes, then flush out anything remaining. | 
						
						
							|  |   this.on('prefinish', prefinish); | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | function prefinish() { | 
						
						
							|  |   var _this = this; | 
						
						
							|  | 
 | 
						
						
							|  |   if (typeof this._flush === 'function') { | 
						
						
							|  |     this._flush(function (er, data) { | 
						
						
							|  |       done(_this, er, data); | 
						
						
							|  |     }); | 
						
						
							|  |   } else { | 
						
						
							|  |     done(this, null, null); | 
						
						
							|  |   } | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | Transform.prototype.push = function (chunk, encoding) { | 
						
						
							|  |   this._transformState.needTransform = false; | 
						
						
							|  |   return Duplex.prototype.push.call(this, chunk, encoding); | 
						
						
							|  | }; | 
						
						
							|  | 
 | 
						
						
							|  | // This is the part where you do stuff! | 
						
						
							|  | // override this function in implementation classes. | 
						
						
							|  | // 'chunk' is an input chunk. | 
						
						
							|  | // | 
						
						
							|  | // Call `push(newChunk)` to pass along transformed output | 
						
						
							|  | // to the readable side.  You may call 'push' zero or more times. | 
						
						
							|  | // | 
						
						
							|  | // Call `cb(err)` when you are done with this chunk.  If you pass | 
						
						
							|  | // an error, then that'll put the hurt on the whole operation.  If you | 
						
						
							|  | // never call cb(), then you'll never get another chunk. | 
						
						
							|  | Transform.prototype._transform = function (chunk, encoding, cb) { | 
						
						
							|  |   throw new Error('_transform() is not implemented'); | 
						
						
							|  | }; | 
						
						
							|  | 
 | 
						
						
							|  | Transform.prototype._write = function (chunk, encoding, cb) { | 
						
						
							|  |   var ts = this._transformState; | 
						
						
							|  |   ts.writecb = cb; | 
						
						
							|  |   ts.writechunk = chunk; | 
						
						
							|  |   ts.writeencoding = encoding; | 
						
						
							|  |   if (!ts.transforming) { | 
						
						
							|  |     var rs = this._readableState; | 
						
						
							|  |     if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); | 
						
						
							|  |   } | 
						
						
							|  | }; | 
						
						
							|  | 
 | 
						
						
							|  | // Doesn't matter what the args are here. | 
						
						
							|  | // _transform does all the work. | 
						
						
							|  | // That we got here means that the readable side wants more data. | 
						
						
							|  | Transform.prototype._read = function (n) { | 
						
						
							|  |   var ts = this._transformState; | 
						
						
							|  | 
 | 
						
						
							|  |   if (ts.writechunk !== null && ts.writecb && !ts.transforming) { | 
						
						
							|  |     ts.transforming = true; | 
						
						
							|  |     this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); | 
						
						
							|  |   } else { | 
						
						
							|  |     // mark that we need a transform, so that any data that comes in | 
						
						
							|  |     // will get processed, now that we've asked for it. | 
						
						
							|  |     ts.needTransform = true; | 
						
						
							|  |   } | 
						
						
							|  | }; | 
						
						
							|  | 
 | 
						
						
							|  | Transform.prototype._destroy = function (err, cb) { | 
						
						
							|  |   var _this2 = this; | 
						
						
							|  | 
 | 
						
						
							|  |   Duplex.prototype._destroy.call(this, err, function (err2) { | 
						
						
							|  |     cb(err2); | 
						
						
							|  |     _this2.emit('close'); | 
						
						
							|  |   }); | 
						
						
							|  | }; | 
						
						
							|  | 
 | 
						
						
							|  | function done(stream, er, data) { | 
						
						
							|  |   if (er) return stream.emit('error', er); | 
						
						
							|  | 
 | 
						
						
							|  |   if (data != null) // single equals check for both `null` and `undefined` | 
						
						
							|  |     stream.push(data); | 
						
						
							|  | 
 | 
						
						
							|  |   // if there's nothing in the write buffer, then that means | 
						
						
							|  |   // that nothing more will ever be provided | 
						
						
							|  |   if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0'); | 
						
						
							|  | 
 | 
						
						
							|  |   if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming'); | 
						
						
							|  | 
 | 
						
						
							|  |   return stream.push(null); | 
						
						
							|  | }
 |