| var baseRandom = require('./_baseRandom'), | |
|     isIterateeCall = require('./_isIterateeCall'), | |
|     toFinite = require('./toFinite'); | |
| 
 | |
| /** Built-in method references without a dependency on `root`. */ | |
| var freeParseFloat = parseFloat; | |
| 
 | |
| /* Built-in method references for those with the same name as other `lodash` methods. */ | |
| var nativeMin = Math.min, | |
|     nativeRandom = Math.random; | |
| 
 | |
| /** | |
|  * Produces a random number between the inclusive `lower` and `upper` bounds. | |
|  * If only one argument is provided a number between `0` and the given number | |
|  * is returned. If `floating` is `true`, or either `lower` or `upper` are | |
|  * floats, a floating-point number is returned instead of an integer. | |
|  * | |
|  * **Note:** JavaScript follows the IEEE-754 standard for resolving | |
|  * floating-point values which can produce unexpected results. | |
|  * | |
|  * @static | |
|  * @memberOf _ | |
|  * @since 0.7.0 | |
|  * @category Number | |
|  * @param {number} [lower=0] The lower bound. | |
|  * @param {number} [upper=1] The upper bound. | |
|  * @param {boolean} [floating] Specify returning a floating-point number. | |
|  * @returns {number} Returns the random number. | |
|  * @example | |
|  * | |
|  * _.random(0, 5); | |
|  * // => an integer between 0 and 5 | |
|  * | |
|  * _.random(5); | |
|  * // => also an integer between 0 and 5 | |
|  * | |
|  * _.random(5, true); | |
|  * // => a floating-point number between 0 and 5 | |
|  * | |
|  * _.random(1.2, 5.2); | |
|  * // => a floating-point number between 1.2 and 5.2 | |
|  */ | |
| function random(lower, upper, floating) { | |
|   if (floating && typeof floating != 'boolean' && isIterateeCall(lower, upper, floating)) { | |
|     upper = floating = undefined; | |
|   } | |
|   if (floating === undefined) { | |
|     if (typeof upper == 'boolean') { | |
|       floating = upper; | |
|       upper = undefined; | |
|     } | |
|     else if (typeof lower == 'boolean') { | |
|       floating = lower; | |
|       lower = undefined; | |
|     } | |
|   } | |
|   if (lower === undefined && upper === undefined) { | |
|     lower = 0; | |
|     upper = 1; | |
|   } | |
|   else { | |
|     lower = toFinite(lower); | |
|     if (upper === undefined) { | |
|       upper = lower; | |
|       lower = 0; | |
|     } else { | |
|       upper = toFinite(upper); | |
|     } | |
|   } | |
|   if (lower > upper) { | |
|     var temp = lower; | |
|     lower = upper; | |
|     upper = temp; | |
|   } | |
|   if (floating || lower % 1 || upper % 1) { | |
|     var rand = nativeRandom(); | |
|     return nativeMin(lower + (rand * (upper - lower + freeParseFloat('1e-' + ((rand + '').length - 1)))), upper); | |
|   } | |
|   return baseRandom(lower, upper); | |
| } | |
| 
 | |
| module.exports = random;
 |