| var isObject = require('./isObject'), | |
|     now = require('./now'), | |
|     toNumber = require('./toNumber'); | |
| 
 | |
| /** Error message constants. */ | |
| var FUNC_ERROR_TEXT = 'Expected a function'; | |
| 
 | |
| /* Built-in method references for those with the same name as other `lodash` methods. */ | |
| var nativeMax = Math.max, | |
|     nativeMin = Math.min; | |
| 
 | |
| /** | |
|  * Creates a debounced function that delays invoking `func` until after `wait` | |
|  * milliseconds have elapsed since the last time the debounced function was | |
|  * invoked. The debounced function comes with a `cancel` method to cancel | |
|  * delayed `func` invocations and a `flush` method to immediately invoke them. | |
|  * Provide `options` to indicate whether `func` should be invoked on the | |
|  * leading and/or trailing edge of the `wait` timeout. The `func` is invoked | |
|  * with the last arguments provided to the debounced function. Subsequent | |
|  * calls to the debounced function return the result of the last `func` | |
|  * invocation. | |
|  * | |
|  * **Note:** If `leading` and `trailing` options are `true`, `func` is | |
|  * invoked on the trailing edge of the timeout only if the debounced function | |
|  * is invoked more than once during the `wait` timeout. | |
|  * | |
|  * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred | |
|  * until to the next tick, similar to `setTimeout` with a timeout of `0`. | |
|  * | |
|  * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/) | |
|  * for details over the differences between `_.debounce` and `_.throttle`. | |
|  * | |
|  * @static | |
|  * @memberOf _ | |
|  * @since 0.1.0 | |
|  * @category Function | |
|  * @param {Function} func The function to debounce. | |
|  * @param {number} [wait=0] The number of milliseconds to delay. | |
|  * @param {Object} [options={}] The options object. | |
|  * @param {boolean} [options.leading=false] | |
|  *  Specify invoking on the leading edge of the timeout. | |
|  * @param {number} [options.maxWait] | |
|  *  The maximum time `func` is allowed to be delayed before it's invoked. | |
|  * @param {boolean} [options.trailing=true] | |
|  *  Specify invoking on the trailing edge of the timeout. | |
|  * @returns {Function} Returns the new debounced function. | |
|  * @example | |
|  * | |
|  * // Avoid costly calculations while the window size is in flux. | |
|  * jQuery(window).on('resize', _.debounce(calculateLayout, 150)); | |
|  * | |
|  * // Invoke `sendMail` when clicked, debouncing subsequent calls. | |
|  * jQuery(element).on('click', _.debounce(sendMail, 300, { | |
|  *   'leading': true, | |
|  *   'trailing': false | |
|  * })); | |
|  * | |
|  * // Ensure `batchLog` is invoked once after 1 second of debounced calls. | |
|  * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 }); | |
|  * var source = new EventSource('/stream'); | |
|  * jQuery(source).on('message', debounced); | |
|  * | |
|  * // Cancel the trailing debounced invocation. | |
|  * jQuery(window).on('popstate', debounced.cancel); | |
|  */ | |
| function debounce(func, wait, options) { | |
|   var lastArgs, | |
|       lastThis, | |
|       maxWait, | |
|       result, | |
|       timerId, | |
|       lastCallTime, | |
|       lastInvokeTime = 0, | |
|       leading = false, | |
|       maxing = false, | |
|       trailing = true; | |
| 
 | |
|   if (typeof func != 'function') { | |
|     throw new TypeError(FUNC_ERROR_TEXT); | |
|   } | |
|   wait = toNumber(wait) || 0; | |
|   if (isObject(options)) { | |
|     leading = !!options.leading; | |
|     maxing = 'maxWait' in options; | |
|     maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait; | |
|     trailing = 'trailing' in options ? !!options.trailing : trailing; | |
|   } | |
| 
 | |
|   function invokeFunc(time) { | |
|     var args = lastArgs, | |
|         thisArg = lastThis; | |
| 
 | |
|     lastArgs = lastThis = undefined; | |
|     lastInvokeTime = time; | |
|     result = func.apply(thisArg, args); | |
|     return result; | |
|   } | |
| 
 | |
|   function leadingEdge(time) { | |
|     // Reset any `maxWait` timer. | |
|     lastInvokeTime = time; | |
|     // Start the timer for the trailing edge. | |
|     timerId = setTimeout(timerExpired, wait); | |
|     // Invoke the leading edge. | |
|     return leading ? invokeFunc(time) : result; | |
|   } | |
| 
 | |
|   function remainingWait(time) { | |
|     var timeSinceLastCall = time - lastCallTime, | |
|         timeSinceLastInvoke = time - lastInvokeTime, | |
|         timeWaiting = wait - timeSinceLastCall; | |
| 
 | |
|     return maxing | |
|       ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke) | |
|       : timeWaiting; | |
|   } | |
| 
 | |
|   function shouldInvoke(time) { | |
|     var timeSinceLastCall = time - lastCallTime, | |
|         timeSinceLastInvoke = time - lastInvokeTime; | |
| 
 | |
|     // Either this is the first call, activity has stopped and we're at the | |
|     // trailing edge, the system time has gone backwards and we're treating | |
|     // it as the trailing edge, or we've hit the `maxWait` limit. | |
|     return (lastCallTime === undefined || (timeSinceLastCall >= wait) || | |
|       (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait)); | |
|   } | |
| 
 | |
|   function timerExpired() { | |
|     var time = now(); | |
|     if (shouldInvoke(time)) { | |
|       return trailingEdge(time); | |
|     } | |
|     // Restart the timer. | |
|     timerId = setTimeout(timerExpired, remainingWait(time)); | |
|   } | |
| 
 | |
|   function trailingEdge(time) { | |
|     timerId = undefined; | |
| 
 | |
|     // Only invoke if we have `lastArgs` which means `func` has been | |
|     // debounced at least once. | |
|     if (trailing && lastArgs) { | |
|       return invokeFunc(time); | |
|     } | |
|     lastArgs = lastThis = undefined; | |
|     return result; | |
|   } | |
| 
 | |
|   function cancel() { | |
|     if (timerId !== undefined) { | |
|       clearTimeout(timerId); | |
|     } | |
|     lastInvokeTime = 0; | |
|     lastArgs = lastCallTime = lastThis = timerId = undefined; | |
|   } | |
| 
 | |
|   function flush() { | |
|     return timerId === undefined ? result : trailingEdge(now()); | |
|   } | |
| 
 | |
|   function debounced() { | |
|     var time = now(), | |
|         isInvoking = shouldInvoke(time); | |
| 
 | |
|     lastArgs = arguments; | |
|     lastThis = this; | |
|     lastCallTime = time; | |
| 
 | |
|     if (isInvoking) { | |
|       if (timerId === undefined) { | |
|         return leadingEdge(lastCallTime); | |
|       } | |
|       if (maxing) { | |
|         // Handle invocations in a tight loop. | |
|         clearTimeout(timerId); | |
|         timerId = setTimeout(timerExpired, wait); | |
|         return invokeFunc(lastCallTime); | |
|       } | |
|     } | |
|     if (timerId === undefined) { | |
|       timerId = setTimeout(timerExpired, wait); | |
|     } | |
|     return result; | |
|   } | |
|   debounced.cancel = cancel; | |
|   debounced.flush = flush; | |
|   return debounced; | |
| } | |
| 
 | |
| module.exports = debounce;
 |