|                                                                                                                                                                                                      |  | "use strict";var Buffer = require("safer-buffer").Buffer;
// Export Node.js internal encodings.
module.exports = {    // Encodings
    utf8:   { type: "_internal", bomAware: true},    cesu8:  { type: "_internal", bomAware: true},    unicode11utf8: "utf8",
    ucs2:   { type: "_internal", bomAware: true},    utf16le: "ucs2",
    binary: { type: "_internal" },    base64: { type: "_internal" },    hex:    { type: "_internal" },
    // Codec.
    _internal: InternalCodec,};
//------------------------------------------------------------------------------
function InternalCodec(codecOptions, iconv) {    this.enc = codecOptions.encodingName;    this.bomAware = codecOptions.bomAware;
    if (this.enc === "base64")        this.encoder = InternalEncoderBase64;    else if (this.enc === "cesu8") {        this.enc = "utf8"; // Use utf8 for decoding.
        this.encoder = InternalEncoderCesu8;
        // Add decoder for versions of Node not supporting CESU-8
        if (Buffer.from('eda0bdedb2a9', 'hex').toString() !== '💩') {            this.decoder = InternalDecoderCesu8;            this.defaultCharUnicode = iconv.defaultCharUnicode;        }    }}
InternalCodec.prototype.encoder = InternalEncoder;InternalCodec.prototype.decoder = InternalDecoder;
//------------------------------------------------------------------------------
// We use node.js internal decoder. Its signature is the same as ours.
var StringDecoder = require('string_decoder').StringDecoder;
if (!StringDecoder.prototype.end) // Node v0.8 doesn't have this method.
    StringDecoder.prototype.end = function() {};
function InternalDecoder(options, codec) {    this.decoder = new StringDecoder(codec.enc);}
InternalDecoder.prototype.write = function(buf) {    if (!Buffer.isBuffer(buf)) {        buf = Buffer.from(buf);    }
    return this.decoder.write(buf);}
InternalDecoder.prototype.end = function() {    return this.decoder.end();}
//------------------------------------------------------------------------------
// Encoder is mostly trivial
function InternalEncoder(options, codec) {    this.enc = codec.enc;}
InternalEncoder.prototype.write = function(str) {    return Buffer.from(str, this.enc);}
InternalEncoder.prototype.end = function() {}
//------------------------------------------------------------------------------
// Except base64 encoder, which must keep its state.
function InternalEncoderBase64(options, codec) {    this.prevStr = '';}
InternalEncoderBase64.prototype.write = function(str) {    str = this.prevStr + str;    var completeQuads = str.length - (str.length % 4);    this.prevStr = str.slice(completeQuads);    str = str.slice(0, completeQuads);
    return Buffer.from(str, "base64");}
InternalEncoderBase64.prototype.end = function() {    return Buffer.from(this.prevStr, "base64");}
//------------------------------------------------------------------------------
// CESU-8 encoder is also special.
function InternalEncoderCesu8(options, codec) {}
InternalEncoderCesu8.prototype.write = function(str) {    var buf = Buffer.alloc(str.length * 3), bufIdx = 0;    for (var i = 0; i < str.length; i++) {        var charCode = str.charCodeAt(i);        // Naive implementation, but it works because CESU-8 is especially easy
        // to convert from UTF-16 (which all JS strings are encoded in).
        if (charCode < 0x80)            buf[bufIdx++] = charCode;        else if (charCode < 0x800) {            buf[bufIdx++] = 0xC0 + (charCode >>> 6);            buf[bufIdx++] = 0x80 + (charCode & 0x3f);        }        else { // charCode will always be < 0x10000 in javascript.
            buf[bufIdx++] = 0xE0 + (charCode >>> 12);            buf[bufIdx++] = 0x80 + ((charCode >>> 6) & 0x3f);            buf[bufIdx++] = 0x80 + (charCode & 0x3f);        }    }    return buf.slice(0, bufIdx);}
InternalEncoderCesu8.prototype.end = function() {}
//------------------------------------------------------------------------------
// CESU-8 decoder is not implemented in Node v4.0+
function InternalDecoderCesu8(options, codec) {    this.acc = 0;    this.contBytes = 0;    this.accBytes = 0;    this.defaultCharUnicode = codec.defaultCharUnicode;}
InternalDecoderCesu8.prototype.write = function(buf) {    var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes,         res = '';    for (var i = 0; i < buf.length; i++) {        var curByte = buf[i];        if ((curByte & 0xC0) !== 0x80) { // Leading byte
            if (contBytes > 0) { // Previous code is invalid
                res += this.defaultCharUnicode;                contBytes = 0;            }
            if (curByte < 0x80) { // Single-byte code
                res += String.fromCharCode(curByte);            } else if (curByte < 0xE0) { // Two-byte code
                acc = curByte & 0x1F;                contBytes = 1; accBytes = 1;            } else if (curByte < 0xF0) { // Three-byte code
                acc = curByte & 0x0F;                contBytes = 2; accBytes = 1;            } else { // Four or more are not supported for CESU-8.
                res += this.defaultCharUnicode;            }        } else { // Continuation byte
            if (contBytes > 0) { // We're waiting for it.
                acc = (acc << 6) | (curByte & 0x3f);                contBytes--; accBytes++;                if (contBytes === 0) {                    // Check for overlong encoding, but support Modified UTF-8 (encoding NULL as C0 80)
                    if (accBytes === 2 && acc < 0x80 && acc > 0)                        res += this.defaultCharUnicode;                    else if (accBytes === 3 && acc < 0x800)                        res += this.defaultCharUnicode;                    else                        // Actually add character.
                        res += String.fromCharCode(acc);                }            } else { // Unexpected continuation byte
                res += this.defaultCharUnicode;            }        }    }    this.acc = acc; this.contBytes = contBytes; this.accBytes = accBytes;    return res;}
InternalDecoderCesu8.prototype.end = function() {    var res = 0;    if (this.contBytes > 0)        res += this.defaultCharUnicode;    return res;}
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